Class inertialsim::geodesy::ConstantGravity¶
ClassList > inertialsim > geodesy > ConstantGravity
Constant gravity model. More...
#include <gravity.h>
Inherits the following classes: inertialsim::geodesy::Gravity
Public Static Attributes inherited from inertialsim::geodesy::Gravity¶
See inertialsim::geodesy::Gravity
| Type | Name |
|---|---|
| constexpr double | standard_magnitude = STANDARD\_GRAVITYStandard gravity magnitude. |
Public Functions¶
| Type | Name |
|---|---|
| ConstantGravity (TopocentricAxisOrder axis_order=TopocentricAxisOrder::NED) Construct from standard gravity (9.80665 m/s/s). |
|
| ConstantGravity (const Vector3D & gravity) Construct from a gravity vector. |
|
| virtual Scalar1D | Magnitude (const Coordinates & coordinates) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const Array3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::GEODETIC) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const geometry::Vector & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const Vector3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL) const Return magnitude at the given coordinates. |
| Vector3D | Vector (const Coordinates & coordinates, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const Array3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::GEODETIC, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const geometry::Vector & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const Vector3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
Public Functions inherited from inertialsim::geodesy::Gravity¶
See inertialsim::geodesy::Gravity
| Type | Name |
|---|---|
| virtual Scalar1D | Magnitude (const Coordinates & coordinates) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const Array3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::GEODETIC) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const geometry::Vector & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const Vector3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL) const Return magnitude at the given coordinates. |
| Vector3D | Vector (const Coordinates & coordinates, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const Array3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::GEODETIC, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const geometry::Vector & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const Vector3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
Public Functions inherited from inertialsim::geodesy::Field¶
See inertialsim::geodesy::Field
| Type | Name |
|---|---|
| virtual Scalar1D | Magnitude (const Coordinates & coordinates) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const Array3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::GEODETIC) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const geometry::Vector & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL) const Return magnitude at the given coordinates. |
| Scalar1D | Magnitude (const Vector3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL) const Return magnitude at the given coordinates. |
| Vector3D | Vector (const Coordinates & coordinates, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const Array3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::GEODETIC, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const geometry::Vector & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| Vector3D | Vector (const Vector3D & coordinates, CoordinateSystem default_frame=CoordinateSystem::LOCAL, const std::optional< CoordinateSystem > & basis=std::nullopt) const Return the vector field at the given coordinates. |
| virtual | ~Field () = default Virtual destructor. |
Public Static Functions inherited from inertialsim::geodesy::Gravity¶
See inertialsim::geodesy::Gravity
| Type | Name |
|---|---|
| Vector3D | StandardVector (TopocentricAxisOrder axis_order=TopocentricAxisOrder::NED) Standard gravity in a topocentric frame. |
Protected Functions¶
| Type | Name |
|---|---|
| virtual Vector3D | VectorImpl (const Coordinates & coordinates, const std::optional< CoordinateSystem > & basis) override const Return the gravity vector at the given coordinates. |
Protected Functions inherited from inertialsim::geodesy::Field¶
See inertialsim::geodesy::Field
| Type | Name |
|---|---|
| virtual Vector3D | VectorImpl (const Coordinates & coordinates, const std::optional< CoordinateSystem > & basis) const = 0 Vector implementation to be overridden by subclasses. |
Detailed Description¶
Returns a constant gravity vector regardless of input coordinates. Useful for testing, simple simulations, and applications where a single global approximation of gravity is appropriate.
The constant gravity vector is replicated for each input coordinate, maintaining the same magnitude and direction throughout the model domain.
Note:
This model is appropriate for local applications where gravity variations can be neglected, or for testing and validation purposes.
See also: StandardVector() to use the standard gravity value (9.80665 m/s^2)
Public Functions Documentation¶
function ConstantGravity [½]¶
Construct from standard gravity (9.80665 m/s/s).
explicit inertialsim::geodesy::ConstantGravity::ConstantGravity (
TopocentricAxisOrder axis_order=TopocentricAxisOrder::NED
)
Parameters:
axis_orderThe axis ordering of the frame: NED or ENU.
function ConstantGravity [2/2]¶
Construct from a gravity vector.
Parameters:
gravity3x1 gravity vector (m/s/s).
function Magnitude [¼]¶
Return magnitude at the given coordinates.
virtual Scalar1D inertialsim::geodesy::ConstantGravity::Magnitude (
const Coordinates & coordinates
) const
Parameters:
coordinatesArray of coordinates.
Returns:
Array of magnitudes.
Implements inertialsim::geodesy::Field::Magnitude
function Magnitude [2/4]¶
Return magnitude at the given coordinates.
Scalar1D inertialsim::geodesy::ConstantGravity::Magnitude (
const Array3D & coordinates,
CoordinateSystem default_frame=CoordinateSystem::GEODETIC
) const
Parameters:
coordinatesArray of raw coordinates (e.g. geodetic).default_frameCoordinate system corresponding to the coordinate input.
Returns:
Array of magnitudes.
function Magnitude [¾]¶
Return magnitude at the given coordinates.
Scalar1D inertialsim::geodesy::ConstantGravity::Magnitude (
const geometry::Vector & coordinates,
CoordinateSystem default_frame=CoordinateSystem::LOCAL
) const
Parameters:
coordinatesArray of coordinates as geometry::Vector.default_frameCoordinate system corresponding to the coordinate input.
Returns:
Array of magnitudes.
function Magnitude [4/4]¶
Return magnitude at the given coordinates.
Scalar1D inertialsim::geodesy::ConstantGravity::Magnitude (
const Vector3D & coordinates,
CoordinateSystem default_frame=CoordinateSystem::LOCAL
) const
Parameters:
coordinatesArray of raw coordinates (e.g. local xyz).default_frameCoordinate system corresponding to the coordinate input.
Returns:
Array of magnitudes.
function Vector [¼]¶
Return the vector field at the given coordinates.
inline Vector3D inertialsim::geodesy::ConstantGravity::Vector (
const Coordinates & coordinates,
const std::optional< CoordinateSystem > & basis=std::nullopt
) const
By default, the vector components will be expressed in the basis associated with the coordinates. For curvilinear systems (e.g. geodetic), the basis is the local basis at the given coordinates. If basis is supplied, it will be used instead.
Note:
For curvilinear coordinate systems like geodetic coordinates, the default basis is the local tangent plane basis at each coordinate location. For Cartesian systems like ECEF, the basis is constant.
Parameters:
coordinatesArray of coordinates.basisOptional basis in which to return the vector. If not specified, uses the basis associated with the coordinates.
Returns:
Array of vectors (3xN).
function Vector [2/4]¶
Return the vector field at the given coordinates.
Vector3D inertialsim::geodesy::ConstantGravity::Vector (
const Array3D & coordinates,
CoordinateSystem default_frame=CoordinateSystem::GEODETIC,
const std::optional< CoordinateSystem > & basis=std::nullopt
) const
Parameters:
coordinatesArray of raw coordinates (e.g. geodetic).default_frameCoordinate system corresponding to the coordinate input.basisOptional basis in which to return the vector.
Returns:
Array of vectors.
function Vector [¾]¶
Return the vector field at the given coordinates.
Vector3D inertialsim::geodesy::ConstantGravity::Vector (
const geometry::Vector & coordinates,
CoordinateSystem default_frame=CoordinateSystem::LOCAL,
const std::optional< CoordinateSystem > & basis=std::nullopt
) const
Parameters:
coordinatesArray of coordinates as geometry::Vector.default_frameCoordinate system corresponding to the coordinate input.basisOptional basis in which to return the vector.
Returns:
Array of vectors.
function Vector [4/4]¶
Return the vector field at the given coordinates.
Vector3D inertialsim::geodesy::ConstantGravity::Vector (
const Vector3D & coordinates,
CoordinateSystem default_frame=CoordinateSystem::LOCAL,
const std::optional< CoordinateSystem > & basis=std::nullopt
) const
Parameters:
coordinatesVector of raw coordinates (e.g. local xyz)default_frameCoordinate system corresponding to the coordinate input.basisOptional basis in which to return the vector.
Returns:
Array of vectors.
Protected Functions Documentation¶
function VectorImpl¶
Return the gravity vector at the given coordinates.
virtual Vector3D inertialsim::geodesy::ConstantGravity::VectorImpl (
const Coordinates & coordinates,
const std::optional< CoordinateSystem > & basis
) override const
Returns the same vector for each input coordinate.
Parameters:
coordinatesArray of coordinates (only used for count).basisIgnored (constant gravity has no coordinate dependence).
Returns:
Array of gravity vectors (3xN).
Implements inertialsim::geodesy::Field::VectorImpl
The documentation for this class was generated from the following file cpp/include/inertialsim/geodesy/gravity.h